XP is a measure of the amount of "experience" that theplayer has had from playing levels. After a player dies or finishes a level, their XP bar shows up and adds the player's XP that they gained during their run to the bar. XP is earned by simply running far distances in a level.
When the XP bar is full, the bar resets and player Levels Up and receives some kind of present. This can be unlocking a character or Powerup for purchase in the store, Save Stars, or unlocking an item. Leveling Up becomes increasingly difficult with each level, as more and more Level Ups require more XP.
There are a total of 50 Levels in the game, and they are divided into 6 color-coordinated categories: Blue (1-10), Green (11-20), Purple (21-30), Red (31-40), White (41-49), and Gold (50). Once a player reaches Level 50 they can no longer gain XP or Level Up.
The following table shows each Level Up's gift.
|Level||Gift||Early Unlock price|
|1||Lucky Blast 1||50 Mega Points|
|2||3 Save Stars||Can't unlock early|
|4||250 Coins||Can't unlock early|
|8||Blue Star||Can't unlock early|
|9||Magnet 2||50 MP|
|20||3 Save Stars||Can't unlock early|
|23||5 Save Stars||Can't unlock early|
|25||Red Boost Star||Can't unlock early|
|29||5 save stars||Can't unlock early|
|30||5x Coin||Can't unlock early|
|31||Turbo Lucky Blast|
|32||Pepper the Penguin|
|38||Mega Magnet||500 MP|
|44||3 save stars||Can't unlock early|
|49||10 Save Stars||Can't unlock early|
|50||Gold Redford||1,000 MP|